I want to make it so if the label is “Axe” the switch to break something turns on, but for some reason I don’t know how to make the switch turn on because the “Text Compare” is purple.
I can’t look at the code. The game doesn’t tell me how to pick up the axe, and I can’t use the axe if I can’t look at the code to learn how to pick it up.
You just collide with the axe.
Then it’s not working
You have to do the story in order, do not get the axe right away
I see. I just walked straight up to the school and the only text I saw along the way was “the spirit won’t let me go this way” or something like that.
That means your going the wrong path, this game is about following orders and solving puzzles.
make the switch a text switch
Wait, how do you do, that.?
Ohh, I meant to turn the switch on, not to go through the “In” input.
then use the text to number behaviour
I forgot that exists, thank you.
I think I know like 90-95% of the behaviors off the top of my head. Comes in handy for making new things.