is this a bug or intended
I have a text list that has a loop “poping” answers out which then compares them (to see if they’re the same)
but it only outputs 1 and not all 95
as a control, I have one that runs off a 0 timer 95 repeat which “pops” answers out, and then compares them (to see if they’re the same) and this one works every time!
so I think there is a bug (or intended feature) with text lists working slower than a loop
the game to see how it works:
Edit Fix: I made the restart for the loop at the output of the list which gave it time to run the through the code