The title says it all, and this one’s going to be much shorter than my last suggestion hahaha
Basically, what I propose is a new option in the messenger behaviour that opens up the checklist further, allowing you to send messages to objects that aren’t currently being loaded, no matter the level. What would this help with?
It would solve timing issues which were caused when trying to get around the lack of an ability to do this and more. The immediate idea that I got of how this could be useful is a main menu that changes as you progress through the storyline, like what Cyberpunk: 2077 did. This is one idea of many, many more that could be solved and become possible with this feature.
Summarised: I propose being able to send messages to objects that are in different levels.