In summer 2022, my cousin @rizwanahmaduk and his family came over to visit for about 3 weeks. During that time, I introduced him and his younger brother to Flowlab, and they got indie too because they liked Flowlab. He made a dev team and together we made a new game and updated some of his older ones.
OOPS!
I literally forgot to mention that the controls are Arrows or WASD to move for all the games.
The Among Us Adventure is a series of Among Us fangames he made that I updated after he added them to the team’s games. Today I just updated the first and third games, so I wanted to post them. According to puginarug on Discord, 3 (and maybe the other ones too)control smoother and better than Gamougg,which is a big deal.
All of the games feature new sprites and the first 2 a revised ending, based on a franchise I had mild interest in before but am now a full-fledged fan of currently.
4 is the first one we made together.
BETTER MOVEMENT THAN GAMOUGG AND PLAYER ANIMATIONS INCLUDED!
I cant believe i waited 9 days for such a bad take, also the game was made mostly by my cousin who is new to flowlab with some of my jokes and art added by me.
Although @Lordkhalton is on the harsh side… they didn’t sugarcoat anything. However, I do agree with them…somewhat. I believe you have a lot of room for improvement. I try not to be mean when I am giving opinions on games, but all the games I have seen you make aren’t… good… You should take the advice that users on flowlab give you so you can actually improve. I’m not saying you shouldn’t make games that you love, but if you want to people to actually enjoy your games, they need to be up to par. For instance, if you didn’t create this game, but someone else did, and they were selling it for $10, would you buy this game? Be honest.