The more you know: Shaders Version

I just realized this, but if you delete an object while it’s activating a shader, your screen freezes up. Instead, attach the destroy block to when it’s turned off, and attach a false enable and 0 alpha to your on shade if you don’t want it to collide again.


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@grazer can this be fixed?

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I WANT TO TRY SHADERS OUT SO BADLY!!!