The Northern Firebreather ---(Fireball)--- By Cactus Studios Games

Flowlab Game Creator - The Northern Firebreather Test everything out here!

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I unfortunately won’t be able to change the base sprite because all the animations are done and it would take forever to change

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Remove the timer. It runs smoother.
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I’ll just put “always” instead I think

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Patch Note 1
I just have to buy Indie, and we’ll have the dragon selection complete
-Added egg choice
-Added game save, so when you already have your egg chosen, you don’t arrive on the selection menu when starting the game
-Added “Wipe Save”, to completely restart the game, and “Menu” buttons

The wings should be down when walking, and also it’d be nice to be able to fly a bit faster.

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Patch Note 2
-The Northern Firebreather finally breaths fire (Hold spacebar)
-Improved saves, so they won’t wipe away for no reason anymore
-the flying animation now triggers as soon as you are in the air.

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Instead of the flying triggering the velocity, trigger the position. This makes it so that you can stay in the air :slight_smile:

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hmm, I thought it was staying in the air anyways. Maybe a bug

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Patch Note 3
-Started a fire bar that has to regenerate (approximatively 5 seconds cooldown) to keep breathing fire, just like AMMO. It’s beta, don’t try right now.

all good, it looks great as it is !

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Thanks, it means much, it’s my first sucessful sprite

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keep up the good work

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can i just say the dragon animations have always made me frustrated wspwcially the wings so ive been sticking to indonesean and chinese as they dont require wings lol but now i know how 2 do it!!! Thanks @Cactus_Studios_Games

I’m really glad to hear that, honestly

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You should connect the hit to the off on the s button…
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Then connect the miss to the on…
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Then connect the out on the switch to the 3…

It won’t work, when I’ll touch th ground, I won’t be able to go back in the air

Worked for me…