The proximiity behavior exist?

hello flowlab can someone tell if the proximitiy behavior exist? im not finding it!!

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It’s under Components, the behavior is only available in the Game Layer.

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Also depending if you just need to check if something is in front of your object that won’t move up or down you can use ray casting, because proximity can cause lag depending on how big the search area is, or if there are a ton of items in it.

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i wanted to know if the proximiity behavior existed beacuse i want to make Hello Neighbor (fanmade) and if you go next to the neighbor he starts to follow you and if you touch him you will die!!

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Yes it does but use it sparingly because too much of the proximity behavior can make your game slow

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ok thanks @John_Shrekinson

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You’re welcome. Also, if your issue is solved, you can mark the post that solved it as the solution.