there’s also more lore!!! so stay tuned!!!
The Site: 012 Incident is still on pause, but I’ve been slowly adding more stuff to Refraction. Which is still in the same continuity.
Ahh, I see. That’s cool! Well I wish you good luck then.
There’s definitely been a lot added to the game since this, but I probably won’t disclose much to the public, since I want the rest of the game to be a surprise to everyone.
I plan to release a demo this summer (hopefully) and maybe start working on the rest. I had thoughts about releasing it on Steam, but that probably won’t be for a while. The current state of the game still needs a lot of polishing and work so don’t think it’ll be another crappy indie game.
Currently in progress, there will be multiple bosses in the game (demo) which have their respective place in the story. New enemy types aside from generic recolored copies of each other, etc.
There is indeed an inventory system which is mostly for keys and 2 usable items at the moment, but there will be a lot more stuff.
The main concern is probably going to be content such as map and artwork. Since I have most of the mechanics already done, the game itself just needs put together.
nice. I’m happy I could help with ideas!
Working on a new Logo for the Scepter Foundation. I would have posted this Ember’s Art Discussion, but it was requested that a banner project was to be revealed at the 10K post on there.
Anyway, this logo isn’t official yet, just a concept, still needs some work, but most likely going to replace the old logo. I wanted to keep the same square-ish look while also making it seem more realistic to better fit the theme. I also plan to rework and make new document outlines for further lore and story writings.
@ManiacPumpkin I love it! that is so freaking cool!