Hey everyone! I participated in this Flowjam if you wanna check out the game!
This took forever to make and it’s pretty rough around the edges, but I hope you all enjoy nonetheless!
Btw, I’m aware of a few bugs already (Especially the death loop), but if you have any more to add feel free to comment!
This game is MAD POLISHED. IT’S INSANE!!!
I can’t believe that it was made in two weeks.
I just played a little bit yesterday, as the game seemed huge, but I will be playing it again with a controller soon
AAAA can’t wait, congrats bro fr! Your games quality level are beyond human comprehension
AMAZING!!! ONE OF MY FAVES!!
also where do you rate jam games?
In Flowlab Game Creator - Flowjam entries . You can only vote if you submitted a game to the jam
also @Recryptech the final boss is impossible you just get killed instantly
I know It never happened until after I submitted the game, so that was incredibly frustrating.
There is a list of stuff I will be sure to fix when the jam ends and that will be the first one lol
well then i guess i beat it as much as possible
Hello, great game, one problem. After defeating the scribe of aether and going into the portal, the game softlocked. I had the air and fire powers.
I will rate this on the Flowjam page.
Yeah, it really stinks
I will fix that for sure, thank you
I think I’m stuck in this room, and the boss is still hovering over me after I beat it
Is this a bug or am I missing something?
You need to demonstrate the ability before you can leave. I thought the dialogue was clear, but this has been asked twice now so I’ll definitely make it even clearer afterwards
Wow, I haven’t seen that room before.
Good news! Now that editing is enabled again, a lot of the most glaring bugs have been fixed! Namely the final boss death loop, coyote jumping, Ignitio’s health, the West Tempara softlock, and Elder Fern being a greedy thief! There are some more hidden chests added as well to make his ability easier to get. More major updates will come in the future, but for now, the game should be closer to what it was intended to be for submission.
Great job! I really enjoyed your game and liked the use of secret spaces in the levels. I couldn’t play it for very long, but just from how far I got, I could tell it was a winner.
Small update! While I’m working on a larger one to fully realize the scope I wanted for the jam, I’ve implemented a timer that shows up on the end of the game. Feel free to share your times!