Thank you all
if you want to continue you can but ima get back to coding
You’re welcome!
ur welcome from me as well
ima still go look for bugs though -.-
i think i fixed the blocks below bedrock and i deleted the invis blocks
You need to have 5 people able to join so you can have 1 speedrunner vs 4 hunters. Also, amazing job on that menu screen and map generation.
the ender dragon doesnt even exist yet
the goal is to get to bedrock for now until it’s added. Can’t wait for the tree expansion pack, it’s gonna be very different if I can’t just click to get rid of a block with my hand.
I’m working on blocks breaking rn (grass is good but I’m working on the others)
plus idk if multiplayer is possible cause I would have to make all blocks shared which would make most computers catch on fire XD
why is he your rival?
oh…HE DARED MOCK MY GAME JAM AND THEN RUBBED IT IN MY FACE THEN ROASTED ME!!!
and i love the “super secret settings”
He didn’t lol
Gamougg 3 has the Ender Dragon. Also could you please create an update topic if you haven’t already? This is a really good, if not great game so far and I would like to see it get the attention it deserves.
not yet once I’m done with the inventory but a really weird bug is happening when checking if you have blocks (I’m using a list to save all the data for instance “1:3:5” = slot 1 id 3 grass and count 5) (I’m not using Minecraft id system cause they abandoned it for new blocks)
see the thread here: Routing bug or list bug I think plz help - #2 by cailem02
I see. The inventory is a critical component of Minecraft, no matter which version you’re playing. Can’t release a game when it’s missing a major part of the selling point. I recommend trying out the Advanced Inventory Example on the Help page, it will really help.
it’s similar to what I’m doing but that doesn’t account for stacks and I have 36 slots vs 3 and when you pick up something i have to check if you already have it then if you don’t put it in the first available slot
I would make a system to add to the list one item id at a time and run checks for like if you have too many in a slot or your inventory is full. I have my own inventory system I would suggest;
Flowlab Game Creator - Advance Inventory