Timer Glitch

This is the game https://flowlab.io/game/play/1447796 go to the Level Steve Practice then look at the character dora tutorial.

For some reason when the timer is connected to a Trigger (eg collision) it starts out with the manual setting but when testing the game it switches to an auto start and when I go back into the editor the timer remains on auto start.


This is just a visual glitch, the text stays on what it was set to and doesn’t switch back.
BUT the Timer Behavior should still be switching between to 2 correctly.