Before I report a problem as a bug, is there a limit to how many animations that a sprite can have? I tried to make a critical health animation on one of my sprites that has many animations, but when it activates, the game freezes until it ends.
That’s definitely a bug. I am working on the animations at the moment, there are a few animation issues that need to be ironed out. Can you post a link to the game if it is still freezing? I’ll take a look if so.
The animation that is causing trouble is in with the four toggles in Niceice’s behaviors. When his health is one, it issues a damaged look, and a damaged walk when he moves. http://flowlab.io/game/view/169067