Total War devlog

Dang it. I just realized you took the 100th post from me

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HOORAH

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:tada::tada: THANK YOU GUYS FOR 50 PLAYS :tada::tada:

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I’ve just got started on the final boss music

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@kade @the_calvinator
Soo, News. I’m probably not doing Total War anymore (or at least until I buy Indie) since I’m very limited to lots of things and the fact that nobody is really looking at the devlogs. Until then, I’ll put it into demo and work on the last few updates

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A wise Shrekinson once told me that although no-one is looking at your devlogs, keep going, it will help you get better

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A very wise man, but the devlog isn’t a big problem. Just limited assets.

Update: 1.1 is out. Bug fixes + Boss is now fully completed!!!

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Worked on the intro to the ultimate theme. Wadday’all think of it so far?

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New update for the ultimate final boss theme.

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These past days, I had lots of ideas and realizations that’ll help my game last longer. I got started for chapter one and decided to make it the open world part (it’ll be smol) and there will be a buncha enemies in the world to try to kill while also completing the main quest. I will now try to do all this with the remaining objects I have

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Finished intro, will now work on the rest of the song

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Apologies if I’m not updating very often since I’m making room for story-telling

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When I make something, I usually take some time for massive planning

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Since it’s taking a bit long for story, I will start making the open world for the REAL chapter 1

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UPDATE: Changed some textures (accidentally deleted an entire piece of background/ground) and added new code

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Another update to the song

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