Trigger Blocks not working in test play

Why do Always blocks not work when I’m playing through an objects behaviors? I’ve been trying to make these health things work where when you lose health one of the health things disappear but whenever I do the test play the always block just doesn’t work. Neither do any of the triggers except “once”. How would I fix this? Also, the alpha channel isnt working anyway.[](https://)

try restarting the page

Strange, it seems some people are having problems with Always. Reloading the page does fix this.

  • alpha When a value is sent to this input, all pixels of the sprite have their Alpha channel multiplied by this value

Btw, if you’re trying to make it transparent you need to use the “Alpha” behavior