Trying to get a credits screen with data from previous levels

I created a working Resource management game who you as a player manage multiple aspects of a production and shipping business. There is a randomizor for results with a multiplier depending on the action. My next steps are a credits screen a start screen and then a tutorial.

The problem is that even though the data is populated properly when it goes to the credit screen every number resets to 0. Thi is likely to do with it being loading in the level changing mechanic even though the previous level is successfully sending data to change the number field.

Any ideas on how to fix it.

After going a different direction I found that objects have a properties button inside the Edit Game Options screen. You can totally keep things between levels.