1 : Player Movement
2 : NPC/ Object Interaction
3 : Room Entering
NextRoom Object Behaviors
1 : Player Movement
2 : NPC/ Object Interaction
3 : Room Entering
NextRoom Object Behaviors
Good job!!!
Very nice, thanks!
Suh-Weet Mate, I will probably make an Undertale Style game using this so thanks!
Great! I’m using this to create a Paper Mario style game!
Good job bro!
number one won’t work for me i cant move my character up or down without him continuously moving by himself.
I wonder if Tommy ever made that Undertale RPG, because I made an Undertale battle system, and I could easily rebuild it on Flowlab, besides the text part. Actually, I should request this as a new feature.
@ThePigLord01 thats because the keys are not set to repeat. You can fix this by clicking the key behaviors and checking “repeating”
@jngthree I did that and it still wont work my character still does the same thing. I have a screenshot of what is looks like.
@“Mhx Ar” me? I dont remember talking about making an Undertale RPG
I mean, maybe I did though, i have the worst memory
oh wait nvm
just saw my earlier post
(mrgreen)
…
Hey @ThePigLord01 can you post a link to the game? It’s a lot easier to help that way. Also I like that your behavior layouts are very organized - that makes it much easier to understand
You do have clean wiring. I have a bad habit of having a huge mess of crossed wires, and sometimes I accidentally cut the wrong wire and break the game. I once made a single character with so many behaviors, that you could zoom out all the way, and scroll through a thick cloud of mess for a good hour, and never figure out how it works. That way, nobody can copy my work, I guess.