I’m working on a text based game, and I have no idea how to give text animation a go. If you’ve ever played a Paper Mario or a dating sim, I mean something like that–the characters show up one at a time, like someone is typing them. Any ideas on how to go about that?
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The best is to go into behaviors and in GUI labels. I will also give you @grazers typewriter example, and my multiplayer chat…
Welcome to the forums!
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Here is the example that @GameMaster107 was referring to:
You can look in the game editor to see exactly how it works.
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Thank you so much!!! That’s exactly what I was looking for <3 hope you both have a good day!
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