I wanted a Mac build for profiling and testing, since I do most of my development on a Mac, so I went ahead and added that export option to the site.
Testing so far has been pretty minimal, so let me know if you try it and run into any issues. This didn’t involve any changes to the engine or editor, so no games should be affected by the update.
EDIT: Tropical Storm/Hurricane Gordon is hammering my neighborhood right now, so if we lose power then the build server might not be available tonight.
Hey @timothy06 - all builds should be complete. The storm knocked out my internet a few times last night, so the builds were kind of iffy. They should be good to go now though.
It’s not my personal workstation, I have (multiple) dedicated build servers in my office. This is because they’re Windows and Mac machines, which are relatively more difficult/expensive to find hosted solutions for.
You are right that they generate a lot of heat though
@grazer are all builds really dependent on if your computer is on? That seems rather odd of a choice. Are you just using your computer as a server host? Doesn’t it ever overheat from being on all the time?