Okay, as of now, theres 7 different enemies you can spawn, however some of them are missing unique attributes they would normally have (IE the splitter not splitting when hit)
I plan to make some sort of boss system but the game is set up to only have one boss at a time, so I have to find a way to work around this without screwing with the game itself. Interestingly enough, you may find some interesting bugs if you poke around the editor, but if you really wanted to spawn in the boss ship, just click on the spawnpoint object, change a spawn node to the mothership, and then attemp to spawn the enemy you changed. I think that will be enough. Just avoid spawning it multiple times.
@grazer
Cool, Thanks.
(I just had time to go fix the white thing now)
About the slide thing:
I mentioned it wrong. It only occurred when you were pressing the “a” or “d” + “s” it would never stop.
I don’t know why or how I didn’t see this before but oh well. It was my mistake. sorry.
I just fixed it.
Hey @Bdarty - sorry I wasn’t clear. I wasn’t talking about Adblock, I meant the Ad Block - I assumed that you were using the add banner behavior in your game, since that is where the error is occurring.
In any case, I’m working on fixing it, so I’ll post an update once the fix is ready.
their is a bug where if u click on the behaviors section and try to move around the different behaviors, via click and drag, u will pick up a object on the actual game world layer, and i cannot add anymore behaviors for some reason @grazer
@grazer I just recently downloaded and ran it, and there seems to be another problem. It boots up, however it do so in a very slow state, and then crashes.
I re-downloaded an older version of the game from a while back and it booted up fine, given it had major performance issues.
Hey @CrimsonBlackGames - sorry, but I’m still confused. What do you mean by “compare it to the browser”? is it an exported version that is misbehaving? But the browser still works ok? If so, what platform is broken?