Hi, this is just me posting some really needed features that I need in order to make a quite good experience.
They are in order of importance (The ones I really need urgent are the first ones).
Fullscreen option:
Adaptive Fullscreen with “black bars” (if needed) for Windows Exported versions.
Windowed fullscreen for Online versions.
Sound behavior:
Pause sound
Resume Sound, where it was paused.
(Out) Exact seconds of playtime. /this would be useful to create various versions of the same track and have them play and switch between each other smoothly
Play at specific seconds (number)
Camera behavior:
Camera zoom in and out /this effect is barely possible with +100% scale behavior update, BUT having a real camera zoom would open a giant gate to future flowlab games and mechanics.
Object Bleding
Blending modes for objects, like in Photoshop or really any other drawing software (Lighten, Darken, Multiply, Color Burn, etc.) /It’s not urgent but would be able to make some really cool effects.
Another feature I recently thought that would be great is to control the hitbox size seperate from the sprite size. It would be great for a collision not to count just for clipping an object or enemy.
Yeah @PixelPizza, that’s like what I have for a scoring hitbox for jumping over the enemy.
That’s probably what I will be doing, I just thought it would be a cool and easy to use feature for being able to edit the x and y raidus of the rectangle and circle hitboxes.