What is a good complex example of Once Behavior

I want a complex idea of using the Once behavior. Its for a future video. Does anyone have any ideas?

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There isn’t much complexity to the Once behavior block. The only thing I can think of that’s even a little bit complicated is the fact that if your object is set to “keep on level restart” or “keep between levels” then the once block gains a setting for “reset on level start”, which it doesn’t normally have.

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Yes that is what the bonus in my video is going to be about. Thank you for giving me clarity. I guess I’ll find an example of how to apply it.

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