I want a complex idea of using the Once behavior. Its for a future video. Does anyone have any ideas?
There isn’t much complexity to the Once behavior block. The only thing I can think of that’s even a little bit complicated is the fact that if your object is set to “keep on level restart” or “keep between levels” then the once block gains a setting for “reset on level start”, which it doesn’t normally have.
Yes that is what the bonus in my video is going to be about. Thank you for giving me clarity. I guess I’ll find an example of how to apply it.