i used the run and jump bundle but it didn’t work and i tried everything too.
Is the player object movable? Does it have collisions enabled? If it still isn’t working try refreshing the page.
Also, your switch should off itself to prevent spam jumping stuff
Yes its movable, yes collisions is enabled but its still not working and yes i made the switch turn itself off
last time i used this it worked fine.
Maybe check the collision to see if it has a specific side you have to collide it on and fix that
no it didn’t work. But is there a different way to make your player run and jump?
You should probably learn how it works, instead of using the default bundle. The default bundle isn’t even good
Guess i’ll figure it out myself
UUUGGHH… i dont get what im i doing wrong
Don’t have the switch turn off by the keyboard behavior, you should loop it around like this.
Also the problem is that it needs to be -10 not positive.
Wait nvm, let me figure this out real quick.
Okay, you just need to make the number higher, I set it to a 100 and it hops a bit. you might need to lower the density of the object because the impulse behavior calculates the movement based on the size of the object, because its so big its really heavy so ether reduce the density of the objects or make the number higher.
Thank you so much.
@ItCouldBeYou why don’t you just change the shape to capusle and set the jump power to 100, it works good
@ItCouldBeYou Here is a tutorial I filmed the other day about character movement and jumping. Should help you out. https://youtu.be/_b_OdbvN_O0