Why does the dot speed up?

So I’m just working on a little terrain generation and the dot that spawns everything in is speeding up why is this?

It’s because you are basing the speed off of the Y value it is at, meaning the lower it is the faster it gets. (At Y = 32 it will travel 32 pixels)

1 Like


The spawn behavior outputs what you put into it, so if you instead have a Number at the end set to how fast you want the dot to travel that will fix it.

1 Like

ok I think I got it does it work now?

1 Like

It seems to be working now :+1:

1 Like