He moves but does not jump. Why is that?
Because the switch is off, lol
Use raycast to make your jumping, collision jumping isn’t good
Which switches do I turn on? How do I raycast to make jumping?
Make a raycast pointing at the ground that turns the switch on if the raycast hits and off if it misses.
The switch that allows you to jump never turns on. If you just looked at it you’d understand…
Is that particular switch in the player’s behaviour, or the joystick behaviour? May you please show me a screenshot of where it is?
Do you even know what you’re doing? You’ve used this program before right?
In the default run and jump bundle, there is a switch that lets you jump or not
You can see where the raycast points, you should be able to tell if it’s right or not
(hint: it’s not.)
How do I do it correctly?
Just point it at the ground, and then make it shorter so it just touches the block underneath
is this right? I’m a visual learner, so I’d probably understand better with a picture or screenshot. That’s how I finally fixed flowlab kombat’s kamera with hihilogic’s help.
___What do you mean?