Yesterday's Premiere on YouTube was a Great Success!

I am so glad that I am helping people out with my YouTube Videos! I have been waiting when people would finally GET HELP and yesterday was the DAY. I am thankful to all of the viewers, subscribers, and comments, for your participance in my YouTube Channel! I am actually going to start off a new series on October 1, So DON’T MISS OUT!
If you haven’t watched my videos yet, here is the Playlist/Compilation of My YouTube Videos Old Series: https://www.youtube.com/watch?v=i7BSPxIEqK0&list=PL8dgD1N2As1mERvU-L7K5vmub4M3xQyYX
If you want to Subscribe, link:https://www.youtube.com/channel/UCf2xcsdr_LAXj9iOwOmTtNg/playlists
Questions? Ask! Even though I am NOT an advanced user in Flowlab, I do know some things and I will be glad to Help OUT! ]
THANK YOU!

1 Like

im an advanced user I made an inventory system in 3 hours and made it 100 times better be redoing it all in about 5-6 hours

Wow! Maybe you can send the game over so that I can examine it? Just asking but could we be friends?
Link to Discord Channel ANYONE CAN JOIN!


Officially Discord is going to Be Announced October 1

forgot I named the discription that lol

I don’t get how the game Works. @glithctyrus

oh basically go into the editor and deletee and spawn items go near them and they touch you and appear in your inventory use the number keys to switdh through them

Um, kind of got it. Are u doing Homework? That is what I am trying to do but building seems to be much more interesting. @glithctyrus

it barely uses the math of a secon-3rd grader.it basically spawns the slots and give them a starting value when you collide with a item the id is sent to the slot and it uses a go to animation and sends the value to the player so it gets attached I mainly changed it to work this way so I could make it save all the slots and stuff