So in Honor of Breath of the Wild being released next week, I decided to create the original zelda onto flowlab, now flowlab has many limitations and I’m trying to get around those. Here are somethings I need to do, feel free to help me on any of them
1: Working Sword Attack (Sword that comes out of link but isn’t part of him (Maybe a emit sort of thing?))
2: Working Enemies (I see in Legend of Zelda that the enemies move random, any way of intimidating? )
3: Ways to easily connect overworld and emerge from the side you came in from. ( I have a couple ideas)
Game Link: http://flowlab.io/game/view/603853
If you have any other ideas please tell me
In the mean time I will be testing sprites and stuff.