20 Feature / Improvement Ideas

I’ve had a bunch of ideas rattling around in my head and I wanted to share them here:


Some of them are on Trello already but I left them anyway.
If you have any feedback or ideas of your own feel free to comment…
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I commwnted on the document a load

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" A way to make an object turn from solid to non-solid but still collidable and vice-versa "

You can already do this with the enable/disable behavior.

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yeah but then it can’t do anything

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A few of these features can be accomplished with a combination of other blocks, like a off switch on a collision, just use a switch :upside_down_face:

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You can certainly “turn off” collisions with a switch, but the game still checks for that collision and outputs it regardless of whether the output does anything; this drags on the performance unnecessarily and could be avoided if you could deactivate the collision altogether. But yes, many of these have workarounds, I’m just thinking what would be optimal.

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Enable/disable turns an object either turns the object’s physics all the way on or all the way off. So if it’s solid and you disable it, it won’t be collidable at all anymore…

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Thanks for your feedback! I’ve replied a bit to it.

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