here’s the link-Flowlab Game Creator - New Game think its in the alarm coding with the collision.
Oh man, this could be a major problem.
I was testing it and I seemed to have it fixed, then this happened.
The alarm audio kept playing. The collision only activated 20% of the time too…
I fixed the collision problem, but the audio crash is still there.
any ideas to fix it?
Not a bug with collision.
I’m also not noticing any audio issue. The only Sound behavior is in the “Alarm” object, which is triggered by a collision with the “robot” object. Except, there are 2 reasons they never collide, thus not playing the sound.
- The “robot” is on the ground, so it can never touch the alarm on the ceiling.
- The “alarm 4” doesn’t have collisions, so even if it touched the robot, it would not activate.
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