Example… think of a button that looks like it can be pushed (clicked on) however I want this button unable to be clicked on until a timer reaches a certain point. So… on the screen is just an image of a push button, above it is a countdown timer. The game starts with timer at 180 minutes. Button can’t be clicked yet until it reaches 4 minutes and under, then button becomes active and can be pressed.
You can use a timer that turns on a switch for that