I’m trying to test out what I have on a game I’m making for Android. Earlier versions used to work fine on my phone, but now it keeps crashing. When I open it I get a black screen for about a second and then it closes.
My first level is a menu that doesn’t have anything except a couple of labels and a start button, and a label that gets set from a saved value. At first I thought it was something with the saved value, but taking that out doesn’t seem to change anything.
Hey @zgaulke1 - it looks like the Android build server needed an update. I just finished updating it, so the exports should be working correctly again. You’ll need to re-export any games that aren’t working to get the latest version though.
Sorry for the inconvenience, and let me know if you run into any further issues.
It doesn’t crash anymore, however I can’t seem to get it to load the screen correctly, it’s either zoomed way in or centered with the top left corner of the game located in the middle of the screen. I think I’ve tried all the different screen settings and it doesn’t change anything. Did they change what settings I need to do to make sure it fits to my screen?