It would be convenient if you could just connect an output to a reverse option on the animation block, that way you could just reverse the animation. Then you wouldn’t have to spend more time drawing the same frames you did before, and not have to spend a bit of time coding something to do that with the “go to” input.
1 Like
Just put the frames back backwards.
To do that, you’d still have to copy all the frames into a new animation, which is tedious.
You could use an ease behavior on Linear, going into a number that always rounds to the nearest whole number going into the “go to” input. That way you can set the exact duration you want the entire animation and have it reverse or play normally.
You could probably rig it up easily to play on loop or reverse on loop if need be.
3 Likes
Its so weird how I have been using and learning flowlab for years and still have no idea what you just said.