Flowlab Game Creator - concept game
Hello,
I have a bugged animation or some other issue causing enemy 3 to rarely play its attack animation. This only occurs on this enemy, and on a rare occasion it does play the animation correctly. This confuses me, as nothing is changing when it plays the animation. This is a prototype level, and as such the player does not take damage nor will more enemies spawn once you kill the ones on the screen. Thank you for any help.
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I just set the Priority of the attack animation a few higher and now it works for me. Maybe reload if it’s still bugged?
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I tried that, didn’t work.
What did you set it to? It didn’t work for me even after disconnecting the idle animation from playing. Not sure if it matter how much higher it is than the idle priority though.
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You have a bundle that is sometime starting the “walking” animation, even though it has no animation with that name. So when that animation starts, it stops the attack animation.
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