Anyone who has experience, can you help me create a basic way for my game to save?
There is the save value behavior, which you can access with the free plan, and its pretty rudimentary, only saving values, like you would think, and then thereās the game save behavior, which saves your entire game, and is much more convenient, though you do need indie for it
Depends how you want to save, if you have like a puzzle game or level base game, you can use save blocks to remember values to navigate the game and to select levels.
If you have want a save slot system where the game is saved as a state. There is a newer behavior called āGame Saveā under game flow that allows you to save the game state. Using this behavior, you save a slot by inputting the slot ID number into Save and Load accordingly.
Can you create a easy bundle for me for this save game?
You never explained how you want the save to work for your gameā¦
What does your game look like, can you share a link?
I want it to be able to save all of the game progress, so when you get off the game it loads wherever you last left off.
Elemental - Flowlab Game Creator
I have been working ont his game for a long time now, but this is all I got right now. And by some crazy coincidence thatboxlion had some of the same graphic styles as me?
Here is another game Iām making this own has a bit more progress on it because it was a little easier to make, but I still want a save game on this on to.
Moss - Flowlab Game Creator