I am VERY scared of breaking my Flowlab game, so to add to JR01’s request (I think he made this one in the Discord) I’d like to make it so that you can apply the changes you make in the “debug mode” if you like said changes. This way those changes won’t save but you’ll still be able to experiment with your game and if you like what you did then you can apply those changes to the actual game.
(If you don’t know what feature request I’m talking about that JR01 made, he said that there should be some sort of debug mode where the creator of a game can edit and play the game as if they weren’t the creator, this way you wouldn’t have to use guest mode or incognito mode to do that. )
My request is more like “preview” mode because we already have a debug mode. But honestly, it would be better if we could have manual backups for flowlab games. My request is just so we break the games apart without needing to sign out or use incognito mode to find bugs and crashes in games. Honestly I think I will make a request for manual backups later too, I have several ideas that could go with that.
The best way to find infinite loop crashes that you have no idea where they are is by:
Open incognito mode to not save changes to the game.
Delete a lot of objects and play the game until it stops crashes.
Delete less or more objects until you can narrow down what object is crashing.
Find the code in the object that creates the crash.
Close incognito and apply the changes to your game.