Blood Visual Effect System

Pretty quick blood effect system I made for Flowlab games. Ripped straight from Eldabyss.
If you’re gonna use it, please tell me. Credit not required but would be greatly appreciated.

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I’m using this in Coalescence, insanely good and super easy to implement.

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Used it for my game too

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outlines do not look good with that lol, looks messy

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hmmmm, lemme test it out…

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Actually, what you could do is have the outline be the blood itself(it’d be black inside too) and then have the outline attach the red of the blood(it would have a higher display order than the outline), it would look like the blood is all a solid mass when close together

for my game, that would cause lot of lag.

yeah, i can see it since you have around 1.5x more objects (the blood won’t have any code or collisions besides easing out along with the blood)

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although it’s probably a bit less than 1.5x

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I will… have a lot of enemies in my game, Im optimizing it so that enemies out of screen dont emit blood.

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yo @extrez you mind if i use this

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That’s a bit… Bloody, lol. I don’t think the much blood is released with just one hit. Nice though!

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Just credit me for it

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It’s a comical one and can be adjusted at your leisure. Plan to add notes in the code to tell you how to customize it

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my game would not be the same…
image
this is sick yo

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shouldn’t be laggy with this type of particle as it goes away quickly

try turning off movement and using random position +x and +y mixed

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Notes have been added in the code of each object, to help direct you around a little better.

Also changed the song to something original of mine.

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