Use the attacher block
so I attached the club now how do I make it swing
I also want to make it so it turns facing the player when the player moves in another direction
Make an animation for the club and if the player collides with it during the animation, the player takes damage
Or just use the rotate block.
Oh ok, so let me make the design that you guys are talking about
so should i have an animation with a trigger “always” or like “once” or should it be a collision trigger for the animation to go, because what im trying to do is make it so if the player gets close to the monster then the club animation will start
It the player is close, so a proximity check, if it passes, play a animation, it the player touches the ogre during the animation, so a switch that gets on’d with the animation starting to play and off’s when the animation is down, if the player touches the ogre when the switch is on, the player takes damage
let me try that. idk if i can get it right im still a beginner lol
wait connecting to the front of the proximity should there be a once trigger, cause wouldnt it need a trigger
why is this so hard to understand, ok wait, so should i do all of this in the club behaviors, or like when you say that the player takes damage, i feel like that should be in the players behaviors
could you show me an image, like if you use my link. could you maybe make it and show what i have to do? i cant understand this
Not once, always
I made the club do damage
On switch is sent when the ogre collides with the player and Club Damage is sent to the player so that it takes damage
wait where does the mail box go to?
like is there message that goes to that?
The mailbox On Switch is sent when the ogre collides with the player and the message Club Damage is sent to the player so that when it gets hit by the club, it takes damage
Oh… wait… could you send a image showing what they connect to… im sorry for the trouble, like i said i still dont understand ;’) (thats like a face of nervousness)
im a beginner :/// i wish i knew more
Ok, I will send you the player and the ogre stuff