Boxes have appeared aroung all my sprites

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Hey Rachelp - you have discovered the physics debug mode. You can turn this rendering mode on and off with “ctrl+d”. This shows the actual physics boundaries being used in the game, and can be helpful if the collisions aren’t working the way you expect.

Thx!

I accidentally did that too lol, but it is probly very helpfull

i want to see if it fixes my problem but it isnt turning on

Hold the control key down, and press “d” - it should work. Send me a link to your game if it’s not.

http://flowlab.io/game/play/314376

Also, i was wondering, as a new update, could there be another game world in the layers tab?

you have three layers inside the game layer at the moment, will those work?

as in like… the 2nd game world in the layer tab has physics just like the 1st, but only works with other objects in that same layer