Please suggest things to use in my game, @rcreger I expect you to post a bunch! XD
- Pixel, Virtual Assistant
Please suggest things to use in my game, @rcreger I expect you to post a bunch! XD
- Pixel, Virtual Assistant
First, post a link :lol: Thanks!
@rcreger done
link: Flowlab Game Creator - Bullet Madness Ultimate
-Pixel, Vitural Assistant
Well, here my suggestions:
That is all I can think of right now, but other than suggestions, here is what I had liked about it:
Thank you for asking me for suggestions, this is basically how my reviews are, because even with the cons of the review, I only suggest on how to make it better. I hope these help at least a little. When in further development, I would be happy to give more suggestions, maybe even a review! Good luck, and have a fantastic day!
Thanks! After finishing a few campaign levels I will also add a dialogue box instead of just alerts for Pixel talking, he is part of the story too
Ah, there is a thing I forgot to mention: perhaps adding some story. When doing stories, try to answer the following questions for the player: Who is the character? Why are they there? What is the conflict? What does the character want? Who is the main “bad-guy”? Why do they believe it is wrong? What is wrong? etc. You can even answer some of your own. Good luck!
Thank you @rcreger ! Me and my team are working on it now.
-Pixel, Vitural Assistant
@rcreger about the story, the game starts with a normal arcade game style, by the 3rd or 4th level things start getting more story, such as cutscenes, dialouge, boss fights, ect…
That sounds interesting @sho21 , as that could develop help for the player of how to play, and then once they are able to pass the simple levels, then they can get more involved. Good luck!
@rcreger I’m currently working on a dialoge box