Button Detecting

I’m making a horror game and I need to make it to where when you press e near a item or drawer it open or collects the item, but I only want it to be detected when near said item/drawer.

Here’s an example made by JR01 that uses a similar mechanic to pick up items.

Flowlab Game Creator - Item PickUp Example

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I need something more different

I gtg rn, but could you provided some more details? I’m not sure what “more different” is meant to mean

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Take a look at my new game, Into The Woods, it has a pickup system and a devlog to look at.