Buttons outputting as "up" in multiplayer

Whenever a person joins my multiplayer game, buttons will randomly output as “up” even if a player is holding them down. This bug is very annoying, and I can’t find a way to fix it. I have tried using this:
method and just setting a key to repeat, it happens either way.

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basically, when you hold down a button it randomly goes “oh I’m no longer being pressed” even though it is.

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Ah online connection lag oh how I love you

it can’t be lag because your computer sends the up packet only when it detects that its up not during lag
(from what i understand)

Packet loss though really depends on who your playing with