I’m trying to make a game with different camera positions each level but each time I adjust it adjusts all the other levels as well.
Make different Players (Objects with the “Main” Player as Parent) and each one with a different camera behaviour (The “Main” Player don’t have a camera behaviour)
@PixelPizza’s idea will work, but here’s another option:
- Don’t add a camera block to your Player object
- Create a “Camera” object that just has a Camera block in it, and follows the Player object.
See the examples page for an an example of this concept here: http://flowlab.io/game/play/810630
That example has extra logic for smoothing the camera motion, but you don;t need that.
I cant seem to get it to work and ive looked at the example and it doesnt seem to help @grazer
the problems on level 3 @grazer
Hey @mipam - can you post a link to the game, and some details about what exactly the problem is?