Can i make an attacher higher up on the character?

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I’m trying to make the weapon at the same level that the arm would be

I’ve tried position and adjusting the sprite, but nothing works. any ideas?

[update] pixelpizza helped
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Use a small pixel that has an alpha of 1, and place it around the bottom of the sprite. Play around with the location until you get a good look. (=

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I still need it to rotate around and accurately shoot a bullet though, even though it would look right I’m not sure if it would work

Inside the object being attached, add an Always->Number-> (+x)(+y) Position.
If you want to make the “attached higher up,” experiment with a negative number going into the +y Position’s input.

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thanks PixelPizza! I’ll be sure to keep this in mind for other games now.