I’m trying to make the weapon at the same level that the arm would be
I’ve tried position and adjusting the sprite, but nothing works. any ideas?
[update] pixelpizza helped
I’m trying to make the weapon at the same level that the arm would be
I’ve tried position and adjusting the sprite, but nothing works. any ideas?
[update] pixelpizza helped
Use a small pixel that has an alpha of 1, and place it around the bottom of the sprite. Play around with the location until you get a good look. (=
I still need it to rotate around and accurately shoot a bullet though, even though it would look right I’m not sure if it would work
Inside the object being attached, add an Always->Number-> (+x)(+y) Position.
If you want to make the “attached higher up,” experiment with a negative number going into the +y Position’s input.
thanks PixelPizza! I’ll be sure to keep this in mind for other games now.