Can i make an attacher higher up on the character?


I’m trying to make the weapon at the same level that the arm would be

I’ve tried position and adjusting the sprite, but nothing works. any ideas?

[update] pixelpizza helped

Use a small pixel that has an alpha of 1, and place it around the bottom of the sprite. Play around with the location until you get a good look. (=

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I still need it to rotate around and accurately shoot a bullet though, even though it would look right I’m not sure if it would work

Inside the object being attached, add an Always->Number-> (+x)(+y) Position.
If you want to make the “attached higher up,” experiment with a negative number going into the +y Position’s input.


thanks PixelPizza! I’ll be sure to keep this in mind for other games now.