Can this kind of camera be done in Flowlab?

So I found a cool game on itch.io and I was wondering if its particularly smooth camera could be recreated in Flowlab. Is it possible?

? I’m not seeing whats so special about the camera?

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It moves so smoothly

Smooth camera example?? Also the character is moving slowly which just makes it smooth because it’s not any sudden movements

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Alpaca is right, the camera is just locked on the player.
The player’s movement is just slowing down and speeding up.

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What about the camera in the Megazord battle?

It’s still following the player like before… there’s just a left boundary that you didn’t notice before in the first level where the camera has a left and right bound to stop the camera from moving left and right.

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hmmm, how does this work?

okay

Just like if player is < 160, make the camera position 160 only.
If the player > (end of level value) like 600, make the camera position 600 only.
It’s the same as setting the auto camera X boundaries in the camera behavior.

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Oh ok. Thanks for showing me this. :slightly_smiling_face:

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