Can anybody show me how to make a one-way door if they can?
There are many ways you could do this, such as using the Enable block.
Once --> False
and after you passe
(Trigger) --> True
It would also help to link your game and also describe what kind of door you want to do.
Remember Kubic Kwest? I want to create a dungeon level with doors that shut after you go into a room.
But what do you put the code on? The door or the player?
And also a random spawner that spawns things in random places?
Can anyone make an object that spawns objects in random places?
You want to set your X and Y limits to the minimum and maximum to the random behavior (in pixels).
Do this for your X and Y for the area of Spawn.
And a drag and drop function?
Easy, though I prefer to use 2 Mouse click behaviors.
First one is for clicks anywhere, and the bottom is clicks normally (on that object).
But can you make it limited to only one space?
Divide the X and Y by 32 (one block) and then multiplying that back by 32.
(This works because the expressions cant output decimals)