I think i’m posting too much. anyways, is there a way to cancel out triggers? like if you had an object that triggers when you press L, could you put a timer so you cant press L again until the timer is done?
Yeah. Connect the output of the trigger to the “in” input of a switch. Turn the switch on by default. When the timer starts, connect a line to “off”. When the timer is done, connect a line to “on”.
that kinda is what i wanted, but i want it to, like, turn EVERYTHING off. you cant do ANYTHING until the timer is done.
is that possible?
Pause the game?
Or just use switches for every trigger you want to turn off.