I was wondering if I could implement a saving system in my games. If I can, can I also get some help on an upgrade shop?
just like always, I can’t reply instantly.
How To Save Is Click <-- Arrow From Google Not In Keyboard
alright I’ll try that.
wait a second
but can you actually help?
You can use the save block to save values across play sessions
ok. That’s really helpful! Thanks.
Here’s my shop example, it uses the save behavior:
alright. so If I save the number of coins I have, then go to the shop, I can spend them!
Thanks for the help!