Hi there! I am trying to make a mechanic where the PC can pick up an item and bring it to the correct person. I am struggling to understand how to switch the actual sprite of the PC to show that he is “holding” the item. Would a switch be able to turn off the “regular” animations and switch on the “holding slime” animations? I mostly mean in the context of running, jumping, ect. Link below!
yup, but don’t use a switch, use a router. Then just add your different walk animations, and connect each one to a different “out” in the router. Then you can select which walk animation you do when you are walking. Or you could use “attach” behaviour and just attach a different sprite to that sprite. Easier than mzking more animations.