So in my game, my character will randomly stop moving as if there’s a wall in front of them. If I walk back a few steps, then continue again, they’ll walk right past the area they used to be stuck in. Sometimes it works perfectly fine, but after reloading it a couple times, it’ll break again. I’ve tried changing the character’s collision shape, but it doesn’t seem to be helping…Anybody got any ideas on how to fix this?