Characters for Flowlab: All Stars

i think it will be finished next year like in January or February, that’s the latest.

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but we need all hands on deck.

Sorry that this is off topic, but I know some facts about stars and such.

Did you know that it takes 8 full minutes for light to travel from our sun to Earth. So if the sun died out, then it actually died out eight minutes ago, but since its so far away, the light takes for ever to travel.

Also if you ever look up in the night sky and see a star die out, then it actually died out up to over 50 years ago. Since it is much more farther away than our sun.

@MetaNinja Yeah I can’t wait to see some of the arcade designs you have planned for Porky. I’ve beaten Fnaf world many times and its a rather unique game to be added in a line of horror games, I feel that you should have a few mini games where everything seems so happy, but it has a much more darker meaning behind it and it also reveals some lore that is within Porky’s Nightmare.

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he translated it wrong it says when will all stars be made as in this game

changes needed: down attack, up attack, side attack, recovery, side special, down special, regular special. taunt

It is time to post now.

Name: Hiro

  • Side Attack:
    Creates a blade and throws it at the enemy
    (Reload time 0s) - After 3 times (Reload time 0s > 10s)
    (Medium harm)

  • Side Special:
    Throw a clock at the enemy ‘reversing’
    it’s health
    (Reload time 15s)
    (High harm)

  • Down Attack:
    Throw a blade downwards to the enemy then
    teleport infront of the enemy and stab with a blade
    (Reload time 0s)
    (Medium harm)

  • Down Special:
    Throw a special blade that takes away enemy heath
    slowly for 30s
    (Reload time 10s)
    (Medium/High harm)

  • Up Attack:
    Throw a blade upwards
    (Reload time 5s)
    (Slight harm)

  • Special Attack:
    Pause time and teleport to the back of a enemy,
    and slash with a blade
    (Reload time 20s) - (When done resume time)
    (High harm)

  • Recovery Attack:
    Go through your enemy quickly with a blade
    (Reload time 1s)
    (Slight harm)

  • Regular Special:
    Slash from current position with a large blade
    (Reload time 0s)
    (Medium harm/High harm)

  • Taunt:
    Play a victory animation.
    You can play it anytime,
    but I suggest playing it after you have the victory
    unless u wanna be embarassed.
    (Reload time 0s)
    (No harm)

  • All-star Attack:
    Blitz enemy with blades then teleport to the back of the enemy
    and slash and repeat in front of the enemy then stab and go back to
    the place where ultimate was activated.
    (Reload time 30s)
    (Extremely high harm)
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After a hour now I have this.

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great job! :smiley: (2020)

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So I need a artist, and someone else who can animate. (I can do some of the art for the weapons, just not the main character.)

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same here my art sucks

@witherdragon4 We Dont Need To Be Wasting Our Time Trying To Translate Your Reply’s. Why Can’t You Just Use Proper English To Not Waste Our Time?

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Plz Play With Me: https://flowlab.io/game/play/1167868

Nothing here to see…

And @ShadowGaming! I haven’t been added yet y’know…

This forum looks ded

it does am i right? (2020202020)

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ask @Ramshacklegamestudios

@electronic_studio you should have an invite

@Ramshacklegamestudios I have indie, can I join to help make FAS, I am alright at flowlab…

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