(CLOSED) Elemental Kingdoms (Flowjam summer 2023) Class-C game

Tags:

All: @DWGAMEMASTER

2 Likes

Nice :+1:

3 Likes

Update 1.9
7/28/2023
Major

Things I completed:

  • The Fire Grass Block.
  • The Fire Cloud Block.
  • The Fire Stone Block.
  • The first part of the Fire Kingdom.
  • Updated the Alerts Bundle.
  • Drew the Imperial Guard.
  • Coded The Imperial Guard.
  • Updated and animated Fire Trees.

Code:

Player:

Alerts bundle

Other Objects:

Fire Dirt (Just dirt):

image

Fire Rock:

image

Imperial Guard:

Bundle(s) (so far):

image

The HP bundle:

The Coding isn’t much, but I had to test EVERYTHING. It was quite stressing, XD. I like making new enemies and objects though (Especially drawing them). The player is mostly done, I just need to constantly update the alerts bundle, due to the new alert objects.


Well, onto the level design:

Level Design:

Beginning of the Fire Kingdom:


That is all for now. It is very late where I live and I didn’t have time to update my game before work.
The Imperial Guard enemy was very fun to make, although I am only a quarter done with him. I try to write a big finisher but there really isn’t much to write. I made some animations, coded a new enemy, and drew it.
End of Major update.


Tags:

Major:
@ARRTY @Hong_Jooni_Pooni @John_Shrekinson @BeesyBee @Kasamir
All:
@ItzBlob @hi4250five @paisleypug @DinoDev @Flying_Fajita

(Next tag will be in next post.)

Goodbye and thank you so much for the support,
-Ember.Y

6 Likes

Tags:

All:
@DWGAMEMASTER

W

4 Likes

What do you mean by “W”?

@JUSTPLAINOP i think the backround trees need shading

1 Like

W. I. N.

How do you know what they look like? Whatever:

I have no time at the moment, I will tomorrow though.

What did I win? I’ll lose the Flowjam.

w is a internet term for win, a way of showing how the very being of this project is a blessing to the hearts of all of us, that is something who resonates within all of us, that is why the term is use

2 Likes

:joy: it’s just a compliment, it’s an even bigger compliment than just saying “nice”

Take it or leave it, your choice.

Also don’t be down on yourself, I bet you get top 15 EZ (out of ≈80 submissions I bet?)

2 Likes

Thanks, but I doubt it. There are much more than 15 users (Who are participating), that have much more experience than me.

Thank you again, and good night.

2 Likes

nah, dino dev’s right. There are so many people who just joined flowlab and still compete. lol idk why. It’s fun ig

2 Likes

Update 1.9.1
7/29/2023
Major

Things I completed:

  • Re-drawing the Imperial Guard.
  • Coding the Imperial Guard.
  • Updated the beginning of level 2.
  • Placed another barrier.
  • Updated the Alerts bundle in the player object and the Messages bundle in the barrier object.
  • Created a Fire Kingdom fort.
  • Updated the Fire Kingdom (Level design).

Code:

Player:

Alerts bundle:

image

Barrier:

The messages bundle:

image

Enemy 3 (Imperial Guard):

Bundles:

image

HP bundle:

Movement Bundle:

Firing bundle:

Yet again, I had to experiment with a bit of code. I just fixed the player’s HP bundle:

That’s all for the code.


Level Design:

Entrance to the fire kingdom from editor mode:

Well, now I have to show it to you in Play mode, meaning I have to beat the ENTIRE 2nd level so far.

Oh, would you look at that. The game won’t let me (hehe). I guess you’ll have to wait for the release!
Overall, the level Design has been pretty tricky because I cannot see the dead trees or the red stone when in editor mode, meaning I have to go ALL THE WAY THROUGH the level to see if A SINGLE THING WORKS. I guess it’s just part of developing a game, XD.


This was a fun update to make and, as I promised before, there is at least one new object coming out every update! I love experimenting with the different enemies and animations. Also, the Imperial guard is a “Mini Boss” so it has its own HP bar.
I tried making the enemy bouncy (100%) so it looked like it was jumping but, after experimenting, found it very buggy and annoying… so I just coded jumping. It is quite easy.
I couldn’t do much level designing today (I need to FINISH THE FIRE KINGDOM ALREADY!), due to work, Judo classes, Halo, and a bunch of other personal things.


Tags:

Major:
@ARRTY @Hong_Jooni_Pooni @John_Shrekinson @BeesyBee @Kasamir
All:
@ItzBlob @hi4250five @paisleypug @DinoDev @Flying_Fajita

(Next tag will be in next post.)

I hope to finish the fire kingdom soon!
See you later,
-Ember.Y

4 Likes

Tags:

All:
@DWGAMEMASTER

1 Like

W

After this jam I have lots of advice to give you (probably during the voting period I will give you it).

3 Likes

Ok (Thanks), I am open to advice, and this is one of the reasons I made a detailed Dev Log for the game.

Vironia: Elemental Kingdoms if FINISHED!

Extreme Update:
2.0

Tags:

All:
@ItzBlob @hi4250five @paisleypug @DinoDev @Flying_Fajita @DWGAMEMASTER

Major:
@ARRTY @Hong_Jooni_Pooni @John_Shrekinson @BeesyBee

(More tags in next post.)

I’d just like to say a few words:
Thanks to EVERYONE for the support.
Thanks to Flying Fajita and DWGAMEMATER for Beta Testing.
Thanks for competing against me.

Best,
-Ember Ren Yatoshi

6 Likes

More tags:

@Kasamir @ManiacPumpkin @BradenS

Looks awsome! Solid game.